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 Expert
Posts: 512
 Location: Netherlands | well, half tune.. it's not done yet.. but I couldn't resist :P
- revisit channels used: ~56 minus some seperatortracks between instruments. - revisit instruments used: ~30 (oh yes, it does make me look silly, does it? ) - halions used: 10 (averagely about 12 instruments per halion), but by far not everything is used, it's more that this is my standard orchestra setup.. - patterns used: 16 - all patternlengts: 48 (12/6 maj/min highlighting) - trivia: no trumpets wherever :P
http://pub.unreal64.net/boor/CS_TBL_PotL.rar
Musictechnology-bachelor degree in Composing, Producing, Sounddesign, Software - composer for film/tv/theatre/games/commercials - imdb registered - IT2 guru - MSX guru - sounddesign guru |
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Posts: 102
 Location: Austria | wow...absolutely amazing track! how many hours did you work on it? im looking forward to the final result |
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 Expert
Posts: 512
 Location: Netherlands | pff uhm.. dunno, I think 2 evenings orso. Most time was spent waiting on bugs caused by cubase and halion.. loading this orchestra takes over 20 minutes with these 10 halions (extreme loading times are a common problem), and in a lot of cases, it didn't load half of it so I had to manually load certain banks again. And at the time of the last bank, cubase would report an error/crash etc. Two days ago I spend 6 hours before I could continue with some other track I was doing.. this includes several re-installes, resets, waiting for loading, etc. etc.
Trying Kontakt atm, but it crashes on some gig files.. (read: it resets the computer!)
Musictechnology-bachelor degree in Composing, Producing, Sounddesign, Software - composer for film/tv/theatre/games/commercials - imdb registered - IT2 guru - MSX guru - sounddesign guru |
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